#include "IntroState.h"

IntroState* IntroState::GetInstance()
{
	static IntroState s_Instance;

	return &s_Instance;
}

void IntroState::Enter()
{

}

void IntroState::Exit()
{

}

void IntroState::Update(float dt)
{

}

void IntroState::Render()
{
	

}

bool IntroState::Input()
{
	return true;
}